

The major location that covers the half of Qud. To the far north-western edge is where The Six Day Stilt is located. The encounter within this zone are sparse but the creature in there can potentially kill anyone who are unprepared to specifically deal with them. Don't go here until you have mastered the general strategy against most creatures in the previous BiomesĪ large wasteland by the west, on a plain of nothing but salt on the ground. This places homes several low level creature but just high enough for you to farm a decent amount of level to reach the mid-tier stage of your build.įamous of its plains of bright and colorful flowers, this place is no joke as it contains all the creature needed to kill the most inexperienced newbie. Right next to the salt marsh, is a long range of Desert Canyons that borders the other Biomes. The salt marsh is a large zone filled with Watervines and Salt pools, and home to the villagers of Joppa. General Starting area for most players, newbie or veteran. Check the page on Dangerous Encounters for specific details on dangerous out-of-level encounter that can be found within the places.

The following listed are Biomes that is sorted by the average difficulty of the locations. Qud are separated by several large section of the places that one can go, as seen from the World Map.
